﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace MenuTest
{
    class menuSwitcher : Microsoft.Xna.Framework.Game
    {
        menuSwitcher(string DisplayText)
        {
        }

    }

    public partial class Game1 : Microsoft.Xna.Framework.Game
    {
        void LoadMenuContent()
        {
            this.texture = this.Content.Load<Texture2D>("buttonBackground");
        }

        void DrawMenu()
        {

        }

        void UpdateMenu()
        {

        }
    } 
}
